#6 – Gamification and Game Based Learning: Engaged, joyful and effective lessons
Who is this course intended for?
This course targets a wide range of individuals, including teachers and school personnel from pre-school to primary, secondary, vocational, adult, special needs education and all those who want to improve their digital competences and to learn new ways to learn.
This course on gamification and game-based learning aims to equip teachers with innovative and engaging strategies to enhance student participation and motivation. Through practical techniques and educational games, educators will learn how to create dynamic learning environments that foster active learning and promote academic success.
Methodology
The methodology will involve a combination of theoretical classes, examples of best practices, content creation workshops, discussions, and experience sharing. Participants will have the opportunity to develop tangible final products and learn through their creation.
Outcomes
- Enhanced Student Engagement: Teachers will be able to design interactive and captivating learning experiences using gamification, leading to increased student participation and interest in lessons.
- Improved Learning Outcomes: By integrating game-based learning strategies, educators can promote deeper understanding and knowledge retention among students, resulting in improved academic performance.
- Innovative Teaching Techniques: Participants will gain proficiency in using various game mechanics and tools to create dynamic and interactive lessons that cater to diverse learning styles.
- Effective Classroom Management: Teachers will learn how to establish a positive and motivating classroom environment through gamification, leading to better behavior and reduced disruptions.
- Boosted Motivation and Collaboration: By implementing collaborative games and challenges, educators can foster teamwork and friendly competition, motivating students to actively participate in group activities.
- Game design: This course equips teachers with the skills to create educational games in various topics or subjects that can be implemented in their classroom
5 Days Programme (25 hours, course sessions from Monday to Friday)
- Introduction of participants, outline of the programme, warm ups and icebreakers
- Introduction to Gamification in Education
- Classroom Management and Assessment in Gamified Settings
- Game Mechanics and Design for Learning
- Inclusion through playing
- Effectiveness of learning with GBL
- Game production and elaboration
- Individual support
- Presentation of outcomes, discussion, evaluation and closing session
- cultural and social programme
- Team Building and networking activities
- City tour or a cultural trip
Certificate
Each participant will get a course attendance certificate.
Course Fee
The course fee is 80€ per day, including tuition and materials, cultural programme, support in preparation and administrative work. We do not have hidden fees.
After registration, you will receive an invoice (pro-forma) which you will have to pay by bank transaction. After you attend the course, you will receive the invoice.
Registration
You can submit a non-binding registration to reserve a place in the course until you are ready to confirm your participation.
Course Dates
07. 10. 2024 – 11. 10. 2024 Granada
25. 11. 2024 – 29. 11. 2024 Granada
25. 11. 2024 – 29. 11. 2024 Málaga
20. 01. 2025 – 24. 01. 2025 Granada
17. 02. 2025 – 21. 02. 2025 Granada
17. 02. 2025 – 21. 02. 2025 Málaga
17. 03. 2025 – 21. 03. 2025 Granada
17. 03. 2025 – 21. 03. 2025 Málaga